Jun 04, 2006, 05:47 PM // 17:47
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#2
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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I won't say using those exact "vehicles" would be good, but the basic concept of it is great. PvP and GvG need more varities, as well as multiple objective, to make it more fun. Controling a important location or item that would grant you bonus power would work... not to say that people always like to ride, or become, a powerful avatar for a bit.
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Jun 04, 2006, 06:24 PM // 18:24
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#3
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Wilds Pathfinder
Join Date: Feb 2006
Location: USA
Profession: Mo/
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I don't think this sould be added to chapter 2, however it could be added to further chapters. The only problems I see with this are...
-It would be like makeing your team 1 or 2 people short.
-It wouldn't be as much like PvP. It would be to differant from the original game.
-It would be differant from everything else in the game. We have never had anything like riding or controling animals like this before.
I think I have an idea for this. Make the "Creature" follow the first person who talk to it(Kinda like Gwen and the ghostly Hero). Then that person can trade in the seige turtles skills for some of the skills he has(Like takeing Kuumavigs special skill except you'd be adding more than 1). If the player doesn't want to control the turtle any more he just goes back and clicks on it. Also if the turlte or the person crontroling it dies, you lose control of it. This isn't so much like your idea but it would make control, but it would make it better for your team. Because the player that controls the creature doesn't have to just control it all the time. He could still fight for his team as usual. Giveing player complete control over an AI creature would be a large disadvatage as you would be trading a character with 8 skills for a slightly better AI with 4 or less skills.
Brother Gilburt
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Jun 12, 2006, 04:52 AM // 04:52
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#4
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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the word is mounts! I have been asking for it along time. it would be great for pvp!
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Jun 12, 2006, 05:54 AM // 05:54
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#5
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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It would be annoying for PvP -_-
I would be so frustrated if a person could direct a giant-ass turtle at me.
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Jun 12, 2006, 06:54 AM // 06:54
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#6
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Forge Runner
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What PvP arena have you found yet that would warrant mounts? Even the Alliance Battle maps aren't big enough.
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Jun 12, 2006, 07:06 AM // 07:06
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#7
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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He did mention Fort Aspenwood.
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Jun 12, 2006, 07:06 AM // 07:06
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#8
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Knights of the Void
Profession: Mo/
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Riding in or becoming the NPC until death gives too much of a disadvantage to your team. Merely having a bit of control over the NPCs would be a great idea. Good ideas as always Brother Gilburt.
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Jun 12, 2006, 02:58 PM // 14:58
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#9
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Ascalonian Squire
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this is obsurd. All in all the map would become no more than the size of a city block if you can ride around everywhere. Can you say runner overkill?
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Jun 12, 2006, 03:07 PM // 15:07
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#10
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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it'd be better if there were only certain locations where you could use this if it's in a PvE world... and also disable it when in towns and outposts. Maybe jungle areas only.... but really nice idea.
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Jun 12, 2006, 03:34 PM // 15:34
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#11
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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Quote:
the word is mounts! I have been asking for it along time. it would be great for pvp!
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Quote:
it'd be better if there were only certain locations where you could use this if it's in a PvE world... and also disable it when in towns and outposts. Maybe jungle areas only.... but really nice idea.
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people already whine that the map is too small, giving them a mount would cut the time to explore and giving you the feeling that areas are too small.
regarding the OP idea, it is an interesting idea, but i can see a possible exploit:
when a luxon warrior leroys in behind an amber runner to try and solo the gatekeepers, the juggernaut and the green gates npc will follow him inside, if the gate is closed behind them, the npcs wont be able to return to their original spot.
this happened once, the only thing that was damaging the ele behind the gate was the siegeĀ“s turtle shots, and just in front of the gate there was a massive bone fiend army, 8 enraged luxon warriors, and 8 puzzled luxon players, and my team was using the teleporters to offer yet more corpses to the MM.
with this im trying to say that if a kurzick player opens the gate the juggernaut player can effectively hide behind gunther (or at the res shrine) effectively making the green gate indestructible.
other than that, i would love to become a juggernaut, even if its for a minute
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Jun 12, 2006, 05:10 PM // 17:10
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#12
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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yea know if anet doesnot ever put mounts there will be another company that will. I bet there is another company out there that sees what anet is doing. They are going to improve on it. I bet they would add mounts. There is alot of people who would flock to the other game just for that reason.
4 things I have always been asking for since beta
mounts
ships and wagons, chareits, dunkeys we can own
jump, climb and swim
night and day :P seassons.
Last edited by dreamhunk; Jun 12, 2006 at 05:21 PM // 17:21..
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Jun 13, 2006, 01:10 AM // 01:10
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#13
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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Quote:
Originally Posted by dreamhunk
yea know if anet doesnot ever put mounts there will be another company that will. I bet there is another company out there that sees what anet is doing. They are going to improve on it. I bet they would add mounts. There is alot of people who would flock to the other game just for that reason.
4 things I have always been asking for since beta
mounts
ships and wagons, chareits, dunkeys we can own
jump, climb and swim
night and day :P seassons.
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actually there are already other games that have mounts, like WoW, and im sure other games have mounts, are they really needed? i personally dont think they are needed, distances are short already.
ships, maybe once 5 chapters are released and you have to move from land to land (if that so many chapters require new continents) we might get events like "during the travel you are being atacked by pirates/your opossing faction/insert hostile creatures here, if your team gets defeated you are stranded somewhere, if you succed you get to your destination and maybe get some loot.
jump, climb and swim, unless they are for a minigame or something, not really needed.
night and day... that is interesting, i would love to go through an area that when night falls undead will come out from the inside of the earth.
seassons, there have been already events regarding real life seasons, so they have been added already. also throughout the game you meet this seassons, altough they are stationary.
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Jun 13, 2006, 02:45 AM // 02:45
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#14
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Furnace Stoker
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Let me clear something up...
READ THE POST, I'm not suggesting mounts. <--- Directed to a select few posters.
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Jun 13, 2006, 03:35 AM // 03:35
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#15
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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sorry for going off topic nevin, back to topic:
i actually like the idea, at least it would fit in the kurzick system.
the idea for the luxons is also viable, i would love nothing more than to be able to control a turtle, controlling a turtle with a siege cannon would make me faint of happyness
i thought of something to add to your idea (thats it, if you think it goes along well with your main idea)
once the kurzick juggernaut is killed, instead of just dying, if its controlly by a person, the skin of the juggernaut would burn up, revealing the player that was controlling it and then the player could join the fight right there where he was killed, if he is killed surrounded by the 4 npc luxon warriors... ouchies.
also, something i would like would be to actually add a respawn timer for the juggernaut alone, like once he is killed he willl respawn in 45-60 seconds at master architect gunther (timer can be modified) without regards to the status of the green gate, with this, repairing the green gate would only bring the npc mesmers and ele back to life.
for the player controlling the turtle, maybe removing the separated life bar would be less complicated than having two life bars, as he would only get damage from casters/rangers, warriors would have a harder time reaching him, also the only skill that would need to be rebalanced would be carriers defense, as he could just spam it as soon as a warrior gets close, or even better, he could just run into a gathering of kurzick players and spam it to deal more damage than the siege cannon.
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Jun 13, 2006, 03:42 AM // 03:42
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#16
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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ok ok as soon as you start riding any thing it becomes amount! the hole point is to ride cool creatures or ships, chareits, wagons etc.they are the same boat as mounts. Your riding on creature or Vehicle what ever you wnat to alll it.
I have been in debate over this topic. the answer from alot of pvp players no!
the fact remains your riding, your in control.
I love your idea, I support it. I love it but there will be people saying no.
Last edited by dreamhunk; Jun 13, 2006 at 03:46 AM // 03:46..
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